Synthbiotic Dungeon
Design and command challenging dungeons for up to three friends to conquer.
Tools | Platforms | Inputs |
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Context:
Developed with a team of fifteen as a capstone project for the University of Utah's Entertainment Arts and Engineering program.
Highlights:
- Designed a placement framework for the dungeon master to support a wide variety of unique traps and drones
- Integrated dungeon master UI with placement systems to enable easy balancing and iteration
- Developed and debugged trap, drone, and runner mechanics in a networked context