Sandbox War
Command your troops to gain an advantage and defeat your enemies in this turn based online multiplayer strategy game.
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Context:
Physical board game concept converted into an online game for a course on game design at the beginning of the COVID-19 pandemic.
Highlights:
- Adapted the networking solution in development for Lazer Cycles to sync turn-based actions between four players
- Implemented a grid based pathfinding system to display movement range and determine the optimal path given currency along the route
- Designed a targeting system to visualize attack range and account for cover on route to the target